#### MYSTERIES OF THE SITH MODIFICATION ####

Mysteries of the Sith Graphical Enhancement

-By Darthbabe96
 heavenlyham96@gmail.com

This is a mod that replaces many of the models from Mysteries
of the Sith with higher poly versions and higher quality 
textures. There is still a fair amount of models that are 
not covered in this version, but really the high majority of
models have been enhanced. Most of this update's credit should  
definitely go to Shred18, because some 95% or so of the 
models and textures are from his Jedi Knight Enhanced mod.
The rest of the enhanced models are models that various other
editors have created or converted. Most of the new models 
were either created or converted by me.

The objective of this mod is to let you experience the thrill
and excitement of a wonderful classic game, with a better
quality look and more graphically modern experience. Therefore, 
all the enhancements have been made with the intent of 
keeping authenticity, though many are not exactly identical 
in every aspect. To retain the same gameplay experience,
only modifications to the 3d models and textures have been made,
to preserve the original feel of the game.


## INSTALLATION INFORMATION ##

For this update to work properly, you must have the Unofficial 
Patch for Mysteries of the Sith Installed. This can be found
at http://www.jkhub.net/project/show.php?projid=292

To Install the update, simply put the MOTSE.bat and MOTSE
folder in your Mysteries of the Sith folder, where JKM.exe is 
located, and run MOTSE.bat


## NEW MODELS ##
(This section only covers the those features in addition to
Shred18's Jedi Knight Enhanced. Changes from Fastgamerr's
MOTS Graphical Update models are also mentioned.)

MARA JADE: This model was included in Fastgamerr's MOTS Graph-
ical Update, and had some anatomy tweaks done by me to help 
with rendering..... and we'll just leave it at that.

BLASTECH PISTOL: This was a very basic model that was thrown
together relatively quickly from scratch. The BLASTER_TEX.mat
was modified so that I could just use the Greedo pistol for
the external model. The Greedo pistol was a pretty good
representaion of the DL-44 in my opinion. 

FLASH BOMB: Really simple change. Just modified the texture
from the JKE thermal detonator and used the same model.

SEEKING RAIL DETONATOR: All I did for this one was tweak a 
few of the JKE Rail Detonator textures, and voila.

SEQUENCER CHARGES: Created from sctratch the model and
textures for the left hand and detonator trigger that appears
when you're in manual mode. The other part of the model just
uses Shred18's JKE model.

CARBON FREEZE GUN: Made both the Internal and External models
from scratch. 

ABRON MAR: In-Game character was created from Shred's Veamon
Silver model that I tweaked. Not a very practical replacement,
but I just threw it together quick one day.

MULTIPLAYER LUKE: This was a model that I converted from a 
Jedi Academy skin from JKHub.org.

MULTIPLAYER DARTH VADER: This model was already found in the
MOTS Graphical Update. I simply did some node correction so
that the weapons in 3rd person weren't in the middle of his
wrist.

REBEL SOLDIER: There was already an enhanced model for a
Rebel Trooper, but it didn't resemble the original model very
well. I made a completely new model from a base model I found 
online, and textured it from scratch. Don't worry, it looks a
whole lot batter than my original remake of it. The Multi-
player character has also been enhanced with the same model.
I have yet to enhance the dead models.

PIRATE RAIDER AND PIRATE BATTLER MODELS: The first, larger 
pirate character was enhanced using a model I converted from 
the Mysteries of the Sith mod for Jedi Academy. The second, 
smaller pirate uses a subdivided, smoothed out top taken 
from the original model, the hand from the Mara Jade model,
and the lower body is made from the JKE Rodian model, since 
that's what it appears to use in the original model anyways.
The upper body texture isn't that great, but I never had 
the motivation to redo it, so that will have to be saved for
another time. 

ITHORIAN: This model was already included in the MOTS Graph-
cal Update, but it was made to use the Tusken's animation
files instead of it's own originals. I simply adjusted the
model's meshes so that they corresponded to the original
animations. The animations of the tweaked model are not per-
fect, but I got it pretty close to fantastic. Then again, I
don't know of any perfect animations.

AT-AT PILOT: This model comes from a Jedi Academy Skin I con-
verted from JKHub.org. I had to move the Life Support tubes to
underneath the helmet instead of on the front, because it 
wouldn't have looked right. The Multiplayer character has also
been enhanced using the same model. This model also has LOD
support, but only for the Single Player enemy.

TIE FIGHTER PILOT: This model is really just the AT-AT Pilot
model with the textures inverted and otherwise edited to re-
semble the Tie Pilot. A bit of a lazy job done by me; the tex-
tures aren't superb, but they look half decent.The Multiplayer 
character has also been enhanced using the same model. This 
model also has LOD support, but only for the Single Player 
enemy.

STORMTOOPER MODELS: Okay, I'll be honest, I love all of 
Shred's JKE models; they look fantastic, and I'm very 
impressed with his work. However, I am not a fan of the 
Stormtoopers. They look a little funny to me on the helmet, 
and their limbs just seem like twigs. So I found a model 
online and converted it to replace every Stormtrooper model
down to the cut off arm. Sorry Shred18. The new models now 
have their original paldron colors back, i.e. Rail Det Troop-
ers have yellow, and Repeater Trooper has red. These models 
have LOD support for both Single Player and Multiplayer 
modes. They have to cause they got a lot of polies.

SCOUT TROOPER: I had converted a skin for Jedi Academy, but I
wasn't too happy with it, so I found a much better model online
and converted that one. Both the Single Player enemy and 
Multiplayer characters have been enhanced, but only the Single
Player model has LOD support at this point. 

RANCOR: This model is from the Mysteries of the Sith mod for
Jedi Academy, which uses the JA model with redone textures. The
model was edited and converted by me, and I cannot find who
redid the texture. Animation is not perfect on this guy.

SWAMP WAMPA: This model is from the Mysteries of the Sith mod
for Jedi Academy, and was converted by me for MOTS compati-
bility. 

**I believe that is all the additional models covered.**

## CREDITS ##

Shred18			For the rediculous amount of models
			taken from his Jedi Knight Enhanced
			mod. Also the Mara Jade and Darth 
			Vader models were converted by him
			for various other projects. 
DT85 from JKHub.org	Luke Skywalker model for Multi-
			player. Was all made by DT, Toshi, 
			Hapslash, and Raven from the 
			JKHub.org. Converted by Darthbabe96.
TK-962 from JKHub.org	AT-AT Driver model for Jedi Out-
			cast. Converted by Darthbabe96. 
sea206 from tf3dm.com	The base mesh I used for creating
			the new Rebel Soldier. Not sure if
			he was the one who created it or
			just uploaded it, but it worked 
			great.
Zen Studios 		The original build and textures of
			the new Stormtrooper and Scout
			Trooper models. They did a good job.
			Converted by Darthbabe96.
Fastgamerr		For a few of the other models, and
			for inspiring me with his MOTS 
			Graphical Update mod. It's what
			gave me the idea in the first 
			place.

**For the rest of the models, I could not locate Credit or
  Author information from where I got them, but thank you
  to everyone who contributed a role in making these fan-
  tastic assets become what they are. If you notice a 
  spot that could use some crediting, just let me know.**

##KNOWN BUGS##

-A few animation disalignments
-A few rendering issues in First-Person view



Other Authors MAY use this level as a base to build additional levels.  
THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT 
COMPANY.  ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY.